Training Game design for social inclusion

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 Next October, a new edition of the course “Game Design for Inclusion” will be held.
 
The objective of the course is to show what a process of designing a game is like through an experiential actvity in small groups. In addition, the tools that allow attendees to replicate with other groups what they have learned will be offered.
 
Special emphasis will be placed on how to promote an inclusive process, which promotes participation and a critical spirit among the people involved.
 
The methodology will be experiential, combining content explanations with group work, implementation and subsequent reflection. There will be a practical approach where each participant will have to work individually between the different scheduled sessions (10h).
 
Training provided by Nexes Interculturals within the framework of the European project “Game On: Inclusion through Educational Game Design”, co-funded by the Erasmus+ programme.
 
This course is part of the international project Game On.